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Advanced [show]


Seraphina Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A 3'2" western woman, she is renowned for her bright white dresses and hats. She has no hair. Her eyes are gray and she is always smoking a pipe.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father was a soldier and died while she was still young. Seraphina was left her father's suit of armor and trained in its use and care. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Seraphina never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: In love, Poor, Military. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Seraphina Whispermouse, Female Halfling Paladin 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Tawna Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a white coat over a green low-cut shirt, and a broad hat upon her head. She is muscular with a powerful set of arms. Her white hair is heavily combed to the right. She has a tattooed face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born several months after her father was called into army service. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Impeccable, Optimist. Bonds: In love, Military, Nature. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Tawna Underbough, Female Halfling Commoner 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)16 (+3) 17 (+3)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Abyssal, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 300 sp.


Social Check DCs


Windy Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, pastel, dusty cloak, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. She wears a feathered hat to hide her balding. Her eyes are likewise copper.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born at the edge of vast forest. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found

Ideals: Joker. Flaws: Racist. Bonds: Nature, Criminal record, Family. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Windy Fang, Female Tabaxi Warrior 4
Medium (5'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Flame Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown leather gloves, a brown jacket, and tight pants. He sports a flattop fur cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Architect.

Motivation: To end his boredom; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Religious, Job. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Flame Shoe, Male Tabaxi Druid 2
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)8 (-1) 9 (-1)11 (+0)
Skills History +1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sybil Carlyle, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She prefers to wear flannel. She keeps her silver hair in a pixie cut. Her face is scarred and worn.

Personality: She is extraordinarily eccentric. She is lazy and tries to find solutions quickly.

History: She was born in the west, but her parents moved at a very young age to the north. She found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Insane, Lazy. Bonds: Immigrant, Adventurer. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Sybil Carlyle, Female Human Expert 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 90 gp.


Social Check DCs

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