Diggory Kenley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bald on top and has large chestnut tufts of hair around his ears. He has a dull look in his gray eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.
History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Shy, Insomniac. Bonds: Rich, Military. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp.
Ghaliver Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear red pants and tee shirts. He keeps his brown hair in a flapper bob. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Hedonist. Bonds: Mentor, Immigrant. Occupation: Courier
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. Tourmaline (80 gp).
Pelt Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it. She is muscular with a powerful set of arms. She has done her best to style her beige fur to look like a famous performer. She has hazel eyes and a brown hat with a black feather.
Personality: Calm and collected, she is a well trained Spy. She does not trust anyone and sleeps with one eye open.
History: She got into the Spy business at a young age. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She hasn't been sleeping well lately.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Insomniac. Bonds: Job, Family. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Marbas Covert, Male Tiefling [Permalink]
Personal [hide]
Description: This man has a large black mantle and cape that has been intricately interwoven into his green robe. He is muscular with a powerful set of arms. He wears a broad hat to cover his moderate length black hair. His silver eyes peer out from beneath his broad black hat.
Personality: He loves telling others what to do and how they should feel about things. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and he is a bit of a kleptomaniac
Ideals: Opinionated, Gifted, Impeccable. Bonds: Criminal record, Immigrant. Occupation: Performer
Voice: Voice breaks
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 19 (+4) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Orc, Sylvan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Coral (120 gp).
Salanop Munggen, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a blue vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her blue boots flare out at the collars. She is an epitome of beauty. Her long blonde hair is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is overprotective of those who hire her services. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born in the east, but her parents moved at a very young age to the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and to clean up the streets
Ideals: Artistic. Bonds: Attractive, Guardian, Immigrant, Job. Occupation: Locksmith
Voice: French accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 150 gp. Chrysoberyl (70 gp). Freshwater pearl (10 gp).
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