Avelina Clayden, Female Human [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and prefers to wear grey pants and tee shirts. Her skin is also unnaturally pale. She has a long chestnut ponytail with little hanging trinkets. Her eyes are a pleasant green.
Personality: She is mildly Human supremacist, though she does not identify as such. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born on a small isolated farm. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.
Motivation: She has money and likes to spend it; and a strong sense of loyalty to dragonborn people
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Weaver
Voice: Stutters
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Elaim Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a grey vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Elaim will drive conversation. He is able to fit into much smaller and tighter spaces than normal.
History: The child of a Sellsword, who enjoyed hunting, Elaim was taken on many hunting expeditions. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He struck the Merchant job and began his own company from there.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Nature, Job. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 5000 cp. 4 Smokesticks.
Veloptima Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair has been sun bleached extensively. She wears large thick round spectacles.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Veloptima is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Sold as a small child to a brothel owner, Veloptima was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a soldier and died while she was still young. Veloptima was left her father's suit of armor and trained in its use and care. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their daughter. She worked as a Mayor, and she later adopted a second daughter.
Motivation: She feels kind of lost in life; and find a way to reverse the transformation of her sister
Flaws: Depressed. Bonds: Attractive, Family, Mentor, Military. Occupation: Mayor
Voice: Spits words with contempt
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Gnoll, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 900 sp. 1 Masterwork Common Melee.
Leucis Open, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'9". He dresses well, typically a more casual-formal manner. His brown hair is kept up in a ponytail inside a broad hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.
History: He was raised in a plains tribe. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Shepherd for hire.
Motivation: Further expansion of business; and expand his business
Ideals: Philantrophist, Persistence. Bonds: Attractive, Nature, Job. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Burto Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple white robe with grey stripes complete with hood and is in decent physical shape. His chestnut hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised by priests from a young age. Burto liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Fighting. Bonds: Nature, Religious, Mentor. Occupation: Soapmaker
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp.
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