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Advanced [show]


Uraim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.

History: Uraim was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He inherited the family business which he has now maintained for 8 years.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Uraim Helcral, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 130 gp.


Social Check DCs


Nalral Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is an epitome of beauty. His chestnut hair has been sun bleached extensively. His green unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Nalral was born on a far northern island where he grew up under the tutelage of his father, an expert Miner. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Rich, Immigrant. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Nalral Trueanvil, Male Dwarf Commoner 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)17 (+3) 11 (+0)11 (+0)
Skills Athletics +4, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Gnome, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 50 gp. Bloodstone (80 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Tawna Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears red trousers with green and red striped suspenders. She wears various colorful collared shirts. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has a long golden ponytail with little hanging trinkets. Her amber unseeing eyes seem to look past you.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Tawna was born with her mother's beautiful face. A gifted student she started as a Weaver, but she got bored and became a Slave Trader. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing her hectic life and new Slave Trader responsibilities is difficult; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Attractive, Adventurer. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Tawna Littlefoot, Female Halfling Warrior 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Nature +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Coral (100 gp).


Social Check DCs


Glûk Rutherford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered ceremonial dagger and tarnished nunchaku as well. He wears his blonde hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly, Insane. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Glûk Rutherford, Male Half-Orc Monk 2
Medium (6'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 10 (+0)6 (-2) 17 (+3)9 (-1)
Skills Perception +5, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 280 gp. 1 Climber’s kit.


Social Check DCs


Salanop Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of flails on her belt, each one with a opal on the hilt. She has wavy black hair. She wears round tiny glasses practically rammed into her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She comes from a rich southern family. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Salanop took refuge in the old dungeon and found the beat up flail and armor she uses now. She inherited the family business which she has now maintained for 5 years.

Motivation: Further expansion of business.

Ideals: Fighting. Bonds: Attractive, Job, Rich, Nature. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Salanop Waggletop, Female Gnome Wizard 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 800 sp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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