Cloud Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears just a brown suit. His fur is cut close to his head. He has gleaming, smiling copper eyes.
Personality: He has a massive crush on the younger sibling of the Butcher who has hired him part-time. He has all his life been fascinated with painting.
History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Marry his sister to traveling adventurers; and meet up once more with his childhood friend
Ideals: Artistic. Bonds: Has a crush, Military, Adventurer, Family. Occupation: Butcher
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Sapphire pendant on gold chain (600 gp). Silver comb with moonstones (900 gp).
Ortegar Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a red suit, white shirt, and grey tie. He has a moderate pudge and is not very fit. He keeps his long brown hair kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Brewer business at a young age. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is unsatisfied with his job; and he's in love
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 500 sp. Large well-done wool tapestry (200 gp).
Cloak Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, brown cloak. His black fur is heavily combed to the right. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in the east, but his parents moved at a very young age to the west. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Greedy. Bonds: Guardian, Family, Immigrant, Religious. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Infernal, Aquan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Red-brown spinel (80 gp). Rhodochrosite (11 gp).
Tippletoe Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a tan and blue robe with the hood down. She carries with her a set of morningstars on her belt, each one with a jet on the hilt. Her deerstalker hat is riddled with cuts and holes. She has amber eyes and a tan hat with a blue feather.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a minor phobia of water and hates getting wet.
History: She was born in a small forest village. Cursed with lycanthropy at a very young age, Tippletoe has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels threatened by others.
Ideals: Fighting. Flaws: Ugly, Fearful, Disease. Bonds: Nature. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 70 gp. Sapphire pendant on gold chain (500 gp). Sapphire pendant on gold chain (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Drenna Conway, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her blonde hair is braided into rings. Her ears are large.
Personality: She speaks before she thinks and is too direct. She also has developed a complete distrust of the Bowyer profession.
History: She was born at the edge of vast plains. She was an apprentice working in her mother's forge. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drenna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Bowyer again; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 360 gp. Zircon (60 gp). Rhodochrosite (8 gp).
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