Akta Talent, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her dark red hair is unkempt and raggedy. She has a tattooed face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is able to make almost anything out of random pieces of junk.
History: She was born on a small isolated farm. When money was particularly tight she was walking through alleys when she overheard a Courier hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1000 cp.
Euron Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears silk and lounges about seductively. His long brown hair is drawn into a two foot long braid. His eyes are likewise white.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Euron has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he wants to meet his childhood hero
Ideals: Opinionated, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 70 gp.
Mary Shelly, Female Human [Permalink]
Personal [hide]
Description: She has a large brown mantle and cape that has been intricately interwoven into her black robe. She has dyed her greying brown hair a little too much giving a sharp brown color. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Energy wise she seems alert and responsive.
History: Born to a pair of adventurers, Mary grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is compelled to act according to her religious beliefs; and obtaining odd cultural halfling artifacts is her passion
Ideals: Professionalism. Bonds: Job, Adventurer, Religious. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Anne High-hill, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she typically wears red cloth garments or leather armor, and is pretty ugly. She has styled her golden hair well, parting it to the left. She wears round tiny glasses practically rammed into her face.
Personality: Anne speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is lazy, self-centered, vain, and jealous.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Anne grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anne. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Ugly, Selfish, Disease. Bonds: Criminal record. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Panana Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her chestnut hair is well kept. Her eyes are violet and beady.
Personality: She is a Guard first and foremost. She believes firmly that knowledge should be universal. She uses divination through singing.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her 18th year, her parents were killed by a drow raid, leaving Panana alone in the world. After a stint in an orphanage, she was adopted. She has drifted from career to career and currently works as a Guard.
Motivation: To be a Crown-heir again.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 15
Hit Points 13 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 20 (+5) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 2000 cp. A miniature golden chest with tiny emeralds lining the top (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
