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NPC Generator

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Advanced [show]


Mara Dmitriyev, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this woman wears a weathered and beat up set of banded mail beneath an oversized yellow coat. With bright white hair. Her face is covered beneath a completely black helmet.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised by priests from a young age. Her father was very strict, and drilled into her lessons on being the perfect lady. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Optimist, Impeccable. Bonds: Religious, Mentor. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Mara Dmitriyev, Female Half-Elf Ranger 2
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Jarsali Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet collared shirt and green skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt, and she perpetually has her nunchaku ready. She keeps her blonde hair in a pixie cut. She has several tiny jet earrings on each ear.

Personality: Jarsali wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She also has developed a complete distrust of the Soapmaker profession.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jarsali took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She now mingles about in high society.

Motivation: Balancing her hectic life and new Actor responsibilities is difficult; and money/treasure

Ideals: Fighting, Disciplined. Bonds: Rich, Job, Nature. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Jarsali Suithrasas, Female Half-Elf Monk 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 15 (+2)16 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Tricking Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern woman is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. Her black fur is kept up in a ponytail inside a top hat. Her eyes are likewise copper. Her teeth are white and perfect.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She enjoys reading and quiet.

History: Born to a pair of adventurers, Tricking grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She now mingles about in high society.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Rich, Attractive, Adventurer. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Tricking Plume, Female Tabaxi Barbarian 3
Medium (6'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Alex Hayes, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. He has styled his silver hair well, parting it to the right. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. Alex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Nature, Adventurer. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Alex Hayes, Male Human Monk 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp. Chrysoberyl (150 gp). 1 Masterwork Musical instrument.


Social Check DCs


Odo Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and usually wears his violet robe and has his shield always slung over his shoulder. His hair is short and auburn. His amber eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's in love; and he would like to get married and retire

Ideals: Justice. Flaws: Insane. Bonds: Military, Rich, Has a crush. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Odo Woodhouse, Male Half-Elf Ranger 2
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)11 (+0) 17 (+3)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 gp.


Social Check DCs

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