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Advanced [show]


Ahrim Open, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean green cloak covering his clean studded leather. His hair is brown and curly. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them

History: Born in the south to a Glassblower, Ahrim learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Poor, Job, Adventurer, In love. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Ahrim Open, Male Tiefling Fighter 2
Medium (6'10") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran, Terran, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 120 gp. Cloth of gold vestments (160 gp). Black velvet mask with numerous citrines (160 gp). 1 Breastplate.


Social Check DCs


Nogu Alston, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tattered old clothes. Her golden hair is drawn into a tight pony tail with a clover scrunchie. Her gray eyes peer out from beneath her deerstalker white hat.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Ugly, Shy. Bonds: Military. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Nogu Alston, Female Half-Orc Wizard 2
Medium (5'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 290 gp. Pink pearl (100 gp). Bloodstone (40 gp). Eye agate (12 gp).


Social Check DCs


Vondal Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His blonde hair is smooth and relatively long. He has hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south to a Hunter, Vondal learned a great deal about his father's area of expertise. His first spouse was a Apothecary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Justice, Philantrophist. Bonds: Job, Family, Adventurer. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Vondal Loderr, Male Dwarf Bard 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 320 gp. 1 Half-Plate.


Social Check DCs


Avelina Blackwood, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair is long and white with streaks of black, and is pulled back with small grey clips. She is baby faced.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also hits on women, regardless of circumstances.

History: Avelina was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her spouse's relatives view her with great suspicion; and she is unsatisfied with her job

Ideals: Disciplined, Logical. Bonds: Has a crush, Family, Job. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Avelina Blackwood, Female Human Adept 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp.


Social Check DCs


Hamil Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat, and he perpetually has his monstrous two handed axe ready. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: A powerful wizard made him what he is. Hamil was born on a far southern plains where he grew up under the tutelage of his mother, an expert Locksmith. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Persistence. Bonds: Immigrant, Mentor. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Hamil Shadowquick, Male Halfling Cleric 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp. Zircon (30 gp).


Social Check DCs

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