Gerbo Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears skinny pants and wears a tan and black robe with the hood down. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels threatened by others; and he has passion for adventuring and risk
Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Nature, Adventurer. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Nadarr Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Sculptor. He wears a feathered hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the east to a Sculptor, Nadarr learned a great deal about his mother's area of expertise. A freak accident while working with his Doctor mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Doctor again; and wants to open a new tavern
Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Sculptor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Smoky quartz (60 gp). 1 Masterwork Common Melee.
Moon Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'6". He sports pastel clothing, slightly heavier than average wear, and his gloved hand is found clutching a falchion. His white fur is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Moon was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Apothecary.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Ugly, Insane, Shy. Bonds: Rich, Job. Occupation: Apothecary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Ûshbaka Byron, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in a clean black cloak covering his clean studded leather. He is an epitome of beauty. His chestnut hair is slicked back into a classic pompadour. He has a dull look in his violet eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Gifted. Flaws: Secretive, Insane. Bonds: Attractive, Slave. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 330 gp.
Rimple Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He has a very tight haircut. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 9 years.
Motivation: Retire the richest man in the west; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Job, Slave. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
