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Advanced [show]


Dalgal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His hair is cut close to his head. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Dalgal studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Courier soon after.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Flaws: Greedy. Bonds: Job, Adventurer. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Dalgal Dankil, Male Dwarf Rogue 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 20 (+5)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Giant, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5

Possessions: 1000 cp.


Social Check DCs


Gerard Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and is wearing the road beaten gear of a warrior. His hair is long and auburn with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. His eyes are hazel and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of northern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Immigrant, Rich, Adventurer. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Gerard Gyula, Male Half-Elf Warrior 1
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Zanna Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her auburn hair is styled in orderly dreadlocks. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a great chef.

History: Zanna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. After coming to the age of reason, Zanna took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants her loneliness to end

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Zanna Albaratie, Female Gnome Expert 1
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Ignan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. White pearl (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Great Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'9" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her right hand appears badly burned and disfigured. Her fur, while still mostly yellow, has prominent grey streaks. She has a tattooed face.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She is wracked by social anxiety.

Ideals: Artistic. Flaws: Racist, Fearful. Bonds: Rich. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Great Of Stars, Female Tabaxi Ranger 5
Medium (5'9") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)9 (-1) 16 (+3)16 (+3)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Banded agate (5 gp). Deep blue spinel (400 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Bendoo Graham, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern woman wears tattered old clothes. Her white hair is lengthy and is close to two feet long. Her green unseeing eyes seem to look past you.

Personality: Bendoo wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born a particularly ugly child, much to the horror of her parents. Cursed with vampirism at a very young age, Bendoo has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic, Disciplined, Philantrophist. Flaws: Ugly, Disease. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Bendoo Graham, Female Half-Orc Cleric 2
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 10 (+0)8 (-1)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs

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