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Advanced [show]


Orsik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly brown, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: Orsik was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Shy, Hedonist. Bonds: Attractive, Job, Criminal record. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Orsik Frostbeard, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Nalral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. His violet eyes peer out from beneath his small brown hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his father. Nalral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nalral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Joker, Fighting. Flaws: Shy. Bonds: Nature. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Nalral Gorunn, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp. Blue sapphire (600 gp). Jet (80 gp). Freshwater pearl (6 gp). 7 Acid flasks.


Social Check DCs


Enna Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet armored body suit, with a simple green line shooting up and back down, and she perpetually has her kukri ready. Her black hair has been sun bleached extensively. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is irascible and easily irritated. She enjoys reading and quiet.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Enna and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and half-elven compassion

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Enna Elsing, Female Half-Elf Fighter 4
Medium (5'1") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 16 (+3)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Undercommon, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 44000 sp.


Social Check DCs


Lamlis Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull yellow iron scale mail. He carries with him a set of rapiers on his belt, each one with a ruby on the hilt. He wears his hair in dreadlocks. His eyes are likewise violet.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his father. When Lamlis reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 10 years later his spouse died after the birth of his son. Heartbroken, Lamlis never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is unsatisfied with his job; and wishes to resurrect an old love

Ideals: Fighting. Bonds: Job, Immigrant, Military, In love. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lamlis Nobles, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs


Two Llamas Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a tan coat with grey slacks. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. His lavender fur is drawn into a tight pony tail with a rose scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Two Llamas was born the youngest of three triplets. He was an apprentice working in his mother's forge. He has achieved small success as a Sculptor.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Attractive, Adventurer, Family, Job. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Two Llamas Wind, Male Tabaxi Warlock 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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