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NPC Generator

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Advanced [show]


Xanaphia Netyoive, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her auburn hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is frequently practicing swordplay.

History: Born to a pair of adventurers, Xanaphia grew up listening to her mother's many stories. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has dedicated herself to building a better world.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Military, Adventurer. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Xanaphia Netyoive, Female Elf Fighter 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 11 (+0)15 (+2)
Skills Arcana +1, History +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Golden pearl (130 gp).


Social Check DCs


Manfred Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. His golden hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. After coming to the age of reason, Manfred took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Ideals: Fighting, Athletic, Gifted, Extrovert. Bonds: Religious, Enemies. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Manfred Franklin, Male Half-Elf Cleric 3
Medium (5'5") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Eggren Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her gold crest up. Her red eyes dart from person to person to random spaces in the air.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Eggren grew up listening to her father's many stories. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has dedicated herself to building a better world.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.

Ideals: Entrepeneur, Joker, Justice. Flaws: Insane. Bonds: Adventurer. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Eggren Qyxpahrgh, Female Dragonborn Warrior 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Avelina Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Navigator. She carries a battered kukri and tarnished whip as well. Her blonde hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.

Personality: She is happy with her job as a Navigator. She turns her eye from what people do, preferring to live and let live. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Gifted from a young age, Avelina studied abroad. She went to a religious school and was inspired by the priests there in charitable deeds. She has set out to sabotage the competition.

Motivation: Expand her business; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Job, Religious. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Avelina Sylvaranth, Female Half-Elf Commoner 2
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)18 (+4) 14 (+2)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll, Celestial, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 110 gp.


Social Check DCs


Ozyman TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'0" and wears a white collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Attractive, Rich, Nature, Criminal record. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Ozyman TellPenny, Male Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp.


Social Check DCs

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