Blossom Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a white suit, green shirt, and black tie. She has a moderate pudge and is not very fit. Her brown hair is wavy and long. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born in the north to a Gardener, Blossom learned a great deal about her father's area of expertise. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered giants who tried to eat her hand. She has worked as a Gardener like her father before her.
Motivation: Wishes to resurrect an old love; and to reunite with her absent father
Bonds: Job, Family, Enemies, In love. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp. 1 Masterwork Uncommon Weapon.
Resh Rutherford, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He is well dressed, constantly wearing a white suit, red shirt, and tan tie. He has wavy chestnut hair. His eyes are amber and beady.
Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.
History: A powerful wizard made him what he is. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To get a good night's sleep; and to unite with his brother
Flaws: Ugly, Antagonistic, Insomniac. Bonds: Mentor, Family. Occupation: Mercenary
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 40 gp.
Dreali Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. His fierce amber eyes like to dwell on things.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: When he was but 6 years old his parents immigrated from the west. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: He's attracted to the PC; and many gnolls want him driven away
Ideals: Optimist. Bonds: Attractive, Immigrant, Enemies, Has a crush. Occupation: Barrister
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 27 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 5000 cp. Alexandrite (200 gp). Freshwater pearl (15 gp). Black star sapphire (900 gp).
Sun In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Ploughman. His fur is gray, silky, and of moderate length. His copper eyes dart from person to person to random spaces in the air.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a Marshal, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Ploughman soon after.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Flaws: Shy. Bonds: Job, Attractive, Criminal record, Poor. Occupation: Ploughman
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 400 sp. 1 Masterwork Thieves’ tools.
Bune Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is kept up in a ponytail inside a small hat. Her eyes are black and beady.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and she's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Map Maker
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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