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NPC Generator

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Advanced [show]


Rendar Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is red and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Rendar was born in the west. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted druidic powers by his dying sister.

Motivation: To reunite with his old friends.

Ideals: Gifted, Persistence. Flaws: Addict. Bonds: Attractive. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Rendar Myerscough, Male Half-Orc Monk 2
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)7 (-2) 12 (+1)15 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 600 sp. 1 Holy water.


Social Check DCs


Fargrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears brown trousers with white and red striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His eyes are likewise amber.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He then took over the family business and is one of the better Tanner for hire.

Motivation: To be a Herbalist again.

Ideals: Gifted. Flaws: Racist. Bonds: Job. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Fargrim Bloodkith, Male Dwarf Bard 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 110 gp.


Social Check DCs


Heian Lathalas, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He very much looks the part of a Locksmith. His hair is long and auburn with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Locksmith business at a young age. A freak accident while working with his Layabout mother left him crippled. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Flaws: Disease. Bonds: Job, Attractive, Adventurer. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Heian Lathalas, Male Elf Ranger 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp.


Social Check DCs


Mardnab Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears a tan shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her hair is greying and her face has many wrinkles. She has a dull look in her hazel eyes.

Personality: She is irascible and easily irritated. She receives visions of the future at random moments

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. She was granted psionic powers by her dying brother.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Mardnab Quillsharpener, Female Gnome Ranger 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 180 gp. 1 Chain shirt.


Social Check DCs


Therai Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His purple hair is lengthy and is close to two feet long. His red eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Banker in town.

History: He comes from a rich southern family. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently the stress of being a Banker has made it difficult for him to sleep.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Rich, Family. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Therai Flight, Male Tiefling Warrior 3
Medium (5'6") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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