Ahrim Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Shoemaker does. His white hair is smooth and relatively long. He wears an eyepatch.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Ahrim studied abroad. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Shoemaker
Voice: Spanish accent
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Alain Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her whip. She keeps her long golden hair kept up in a rat tail. She has amber eyes and a red hat with a tan feather.
Personality: She is witty, but her monotone delivery comes off as unnerving A true patriot, Alain would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: When she was but 6 years old her parents immigrated from the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and she would like to get married and retire
Ideals: Joker. Bonds: Attractive, Military, Immigrant. Occupation: Fisher
Voice: Hissing voice
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 800 sp.
Efferil Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. He has a slight overbite and is overall scrawny. He wears a wide-brimmed hat to cover his moderate length silver hair. His eyes are brown and he is always smoking a pipe.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a Architect, his father struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Justice. Flaws: Shy. Bonds: Poor, Criminal record. Occupation: Junk Dealer
Voice: Booming voice
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 2000 cp. Brass mug with jade inlays (300 gp).
Jebeddo Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of tridents, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown hair is drawn into a tight pony tail with a card scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.
History: Jebeddo was born with his father's beautiful face. Jebeddo was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Religious. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Silgre Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with black lining and desert motifs. She is muscular with a powerful set of arms. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her brown eyes peer out from beneath her small black hat.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a logical person and will generally grow upset if things defy logic and science.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has never given up on her writing dream.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Logical, Artistic. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Tailor
Voice: Slurs words
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 120 gp. Silver pearl (120 gp). Golden pearl (120 gp). 1 Magnifying glass.
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