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Advanced [show]


Baern Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'1" and prefers to wear flannel. His left hand appears badly burned and disfigured. He wears his auburn hair up in a very large beehive style do. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. When he's not drinking or sleeping the drinks off, he's doing music.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his music dream.

Motivation: He wants to get laid; and a need for knowledge about a nearby landmark

Ideals: Joker, Artistic. Flaws: Addict. Bonds: Mentor. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Baern Bigtoe, Male Dwarf Paladin 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills History +1, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp.


Social Check DCs


Delebean Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His hair is short and white. He has several tiny emerald earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Delebean grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. After a long history of fighting, Delebean and his spouse have recently divorced.

Motivation: To reunite with his old friends.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Adventurer, Slave. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Delebean Folkor, Male Gnome Commoner 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 80 gp.


Social Check DCs


Theriatis Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His long white hair is drawn into a two foot long braid. His eyes are a pleasant gray.

Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a xeno-phobe, disliking non-Elves.

History: Theriatis was born the youngest of three triplets. He has had some formal poetry training, and achieved minor success. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found

Ideals: Artistic, Impeccable. Flaws: Shy, Racist. Bonds: Family. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Theriatis Rothenel, Male Elf Aristocrat 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)12 (+1) 18 (+4)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp. Citrine (20 gp). Blue quartz (6 gp).


Social Check DCs


Flame On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on her belt. Her brown fur is slicked back into a classic pompadour. Her amber eyes dart from person to person.

Personality: While she acts the brute, she is far gentler than she would appear. She is harsh and unforgiving.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. During her travels, Flame and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Flame discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Flame fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To be a Beggar again; and she desires power and/or immortality

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer, Job. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Flame On the Mountaintop, Female Tabaxi Aristocrat 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 2000 cp. Azurite (14 gp).


Social Check DCs


Joser Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. His red hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.

Motivation: Money/treasure.

Ideals: Professionalism. Bonds: Job, Rich, Immigrant. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Joser Goodearth, Male Halfling Rogue 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Smoky quartz (20 gp). 1 Masterwork Common Melee.


Social Check DCs

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