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Advanced [show]


Târz Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with black lining and desert motifs. With bright auburn hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.

History: He got into the Courier business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Courier.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Athletic, Artistic. Flaws: Addict, Shy. Bonds: Job. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Târz Bentley, Male Half-Orc Warrior 2
Medium (5'5") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)11 (+0) 13 (+1)6 (-2)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 3000 cp. A delicate brass dragon egg (70 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Carrie Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a tan suit, blue shirt, and brown tie. His white hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Carrie and his spouse have recently divorced.

Motivation: Money/treasure.

Flaws: Ugly, Insomniac, Hedonist, Antagonistic. Bonds: Rich. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Carrie Goltorah, Male Elf Bard 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


Emma Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries a battered sword and tarnished greataxe as well. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Sold as a small child to a necromancer, Emma was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insomniac, Cynical, Impulsive. Bonds: Mentor. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Emma Ray, Female Half-Elf Wizard 2
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)8 (-1) 14 (+2)8 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Eye agate (8 gp).


Social Check DCs


Three Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light pastel in addition to tight pants. His fur is white and very short. His copper eyes peer out from beneath his feathered pastel hat.

Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 16th year, his parents were killed by a dire rats raid, leaving Three alone in the world. After a stint in an orphanage, he was adopted. He struck the Performer job and began his own company from there.

Motivation: To be a Architect again; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Bonds: Job, Military, Enemies, Criminal record. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Three Peak, Male Tabaxi Monk 1
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)18 (+4) 10 (+0)11 (+0)
Skills History +6, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan, Infernal, Celestial, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Uthemar Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized tan coat. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Elf supremacist, though he does not identify as such. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Uthemar grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now travels the world, in search of power and loot.

Motivation: He is a bit of a kleptomaniac; and meet up once more with his childhood friend

Flaws: Racist. Bonds: Attractive, Criminal record, Adventurer. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Uthemar Amastacia, Male Elf Expert 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Chrysoberyl (160 gp). Amber (160 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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