Matilda Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears suspenders and yellow workpants. Her shirt is tan, and she wears a heavy yellow leather apron most of the time. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. Her half smiles and green eyes are beguiling and draw you in.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: She wants to get laid.
Flaws: Antagonistic. Bonds: Attractive, Guardian, Has a crush, Adventurer. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 27000 sp. Jasper (80 gp). Chalcedony (80 gp). Banded agate (9 gp). Golden pearl (120 gp). 1 Minor magic item.
Megren Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing colorful clothing, dressed as a Ruler. She sports a flattop crest cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born to a pair of adventurers, Megren grew up listening to her father's many stories. She found a children's book about a Dragonborn Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Passionate. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Ruler
Voice: French accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Holy water. 1 Everburning torch. 1 Smokesticks.
Nyx Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses in tan turtlenecks beneath a blue coat with grey slacks. Her white hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: Confrontational and typically high on some drug or another. She takes great joy in being the best Sellsword in town.
History: She is the product a well kept family trust fund and as such has never really known need. She was taken from her home at a very young age. She ran away from her former home and has been making her living as a Sellsword for the past few years.
Motivation: Her religion dominates her actions; and she is currently in port desperately looking for someone to get her out
Flaws: Addict. Bonds: Job, Rich, Slave, Religious. Occupation: Sellsword
Voice: Farmer accent
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 700 sp. Banded agate (7 gp). Chrysoprase (30 gp). Violet garnet (500 gp).
Tûkâ Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright auburn hair and a scraggly beard. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Tûkâ wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Disciplined. Flaws: Addict, Disease. Bonds: Adventurer, Job. Occupation: Marshal
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
Oskar Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is portly but not overly obese. He has moderate length brown hair. His half smiles and brown eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Brewer
Voice: Sleepy voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 60 gp.
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