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NPC Generator

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Advanced [show]


Werydd Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and sports grey clothing, slightly heavier than average wear. Her long blonde hair reaches down to her waist. She has a tattooed face.

Personality: Werydd hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Werydd was raised in a hard working conservative environment. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers; and expand her business

Ideals: Artistic, Gifted. Bonds: Family, Job, Rich. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Werydd Strakeln, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1700 sp. 1 Masterwork Common Melee.


Social Check DCs


Roger Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. He has wavy silver hair. His green eyes are passionate and lively.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: He was raised in a forest tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Roger Xiloscient, Male Half-Elf Fighter 2
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)12 (+1) 9 (-1)11 (+0)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 240 gp.


Social Check DCs


Gildmak Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears red trousers with brown and yellow striped suspenders. He wears various colorful collared shirts. His silver hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Assassin, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He has never given up on his painting dream.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Insane. Bonds: Poor, Criminal record, Immigrant. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Gildmak Brightmoon, Male Halfling Barbarian 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Tervaround Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a tan shirt with thin black vertical stripes and brown pants. She keeps her long blonde hair kept up in a rat tail. Her skin is flawless and her blue eyes scan people very quickly.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Joker, Gifted. Bonds: Attractive, Rich, Nature. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Tervaround Musgraben, Female Gnome Warrior 3
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 9000 cp.


Social Check DCs


Dynamic Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has dyed her greying gray fur a little too much giving a sharp gray color. She has gleaming, smiling green eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was taken as a slave by a traveling circus and forced to perform She left for the north, certain she would find work there.

Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic, Joker, Logical. Bonds: Slave, Immigrant. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Dynamic Of World, Female Tabaxi Bard 1
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)16 (+3) 16 (+3)17 (+3)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 2000 cp. Jet (120 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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