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Advanced [show]


Roondar Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a blue costume with the symbols of death on his torso. He has a hunchback. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.

History: He was raised in a mountains tribe. He helped his father out around the business and became quite the natural. He became a Server soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Nature, Job. Occupation: Server

Voice: Creaky witch voice

Attributes [hide]

Roondar Timbers, Male Gnome Bard 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 20 (+5)11 (+0) 18 (+4)11 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 400 sp.


Social Check DCs


Lamlûg Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a white coat over a brown low-cut shirt, and a broad hat upon his head. He sports a flattop hair cut. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: Born to a Carter, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. He was always very intelligent and has formed a secret society of specialists.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his religion dominates his actions

Ideals: Persistence. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Lamlûg Oakley, Male Half-Orc Rogue 1
Medium (6'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 400 sp.


Social Check DCs


Stannor Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'2" and wears a well pressed and immaculate suit (or dress). His red hair is knotted and matted. His eyes are amber and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered music. He is searching for what he claims is his rightful reward.

Motivation: His relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Rich, Family. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Stannor Sunmeadow, Male Halfling Ranger 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 130 gp. 1 Chain shirt.


Social Check DCs


Great In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her dagger and is in decent physical shape. Her yellow fur has been sun bleached extensively. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born into a rich family. A freak accident while working with her Painter father left her crippled. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Joker. Flaws: Cynical, Disease. Bonds: Rich. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Great In the Morning, Female Tabaxi Ranger 1
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 gp.


Social Check DCs


Salasar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he typically wears black cloth garments or leather armor. He keeps his long bronze crest kept up in a rat tail. He has red eyes and a black hat with a tan feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: He wants to get laid; and he has money and likes to spend it

Ideals: Disciplined, Joker. Bonds: Nature, Rich, Has a crush. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Salasar Xephyrbahnor, Male Dragonborn Expert 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)8 (-1) 12 (+1)16 (+3)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs

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