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Fivin Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with top hat. He keeps his brown hair in a pixie cut. He has gleaming, smiling green eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised by priests from a young age. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. During his travels, Fivin and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fivin discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Fivin fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Artistic, Gifted. Bonds: Religious, Mentor. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Fivin Ofandrus, Male Elf Ranger 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Masterwork manacles. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Yurgunn Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She is wearing the road beaten gear of a warrior. She has a hunchback. Her long black hair is drawn into a two foot long braid. Her blue eyes dart from person to person to random spaces in the air.

Personality: While she acts the brute, she is far gentler than she would appear. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in a small mountains village. Her homeland was ravaged by war and she spent much of her life rebuilding it. She inherited the family business which she has now maintained for 8 years.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and expand her business

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Nature, Job, Adventurer. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Yurgunn Dankil, Female Dwarf Bard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oriel Warwick, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing colorful clothing, dressed as a Bellfounder. Her brown hair is greasy and uncared for. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a font of random trivia from the lore and stories she has discovered

History: She was born several months after her mother was called into army service. She found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Oriel Warwick, Female Human Fighter 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Auran, Goblin, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Aura Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red fur is slicked back into a classic pompadour. His half smiles and copper eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich western family. His childhood dream was to be a Barkeep, but he was a colossal failure. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Fighting, Athletic. Bonds: Rich, Attractive, Job. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Aura Candle, Male Tabaxi Warrior 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 50 gp. Solid gold idol (300 gp).


Social Check DCs


Percival Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his flail. His hair is short and white. He wears crescent spectacles with a black brim.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is afraid of women and trembles around them

History: He was born in the north, but his parents moved at a very young age to the west. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants revenge against brigands

Ideals: Persistence. Flaws: Shy. Bonds: Enemies, Immigrant. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Percival Flows, Male Half-Elf Warrior 5
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Violet garnet (1600 gp). Azurite (14 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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