Tricking In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her lavender fur is lengthy and is close to two feet long. Her copper eyes dart from person to person.
Personality: She has a massive crush on the younger sibling of the Farmer who has hired her part-time. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born to loving parents in a slum to the north. Her first spouse was a Crown-heir, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Many goblins want her driven away; and she would like to get married and retire
Bonds: Has a crush, Enemies, Poor, Family. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. Sard (30 gp). 1 Breastplate.
Panana Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fancy tan dress. She has a slight overbite and is overall scrawny. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her hazel eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Panana embodies much of what other species detest in the Gnomes. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Panana was born with her mother's beautiful face. She struck it rich when she found rare goods in large quantities. She now spends her time doing works of charity.
Motivation: To get a good night's sleep; and she is greedy
Ideals: Philantrophist. Flaws: Antagonistic, Shy, Insomniac. Bonds: Attractive, Rich. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.
Silent Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an entirely brown suit with tan socks and a vest with buckled shoes. She wears a wide-brimmed hat to hide her balding. She has copper eyes.
Personality: Silent speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: When she was but 5 years old her parents immigrated from the east. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She loathes her own lifestyle; and to end her boredom
Ideals: Impeccable. Flaws: Mundane, Depressed. Bonds: Attractive, Immigrant. Occupation: Barkeep
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Loopmottin Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses in tan turtlenecks beneath a red coat with brown slacks. Her brown hair is styled in orderly dreadlocks. She wears large thick round spectacles.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Flattery will make her almost putty in your hands.
History: She was born in a small plains village. Her father was very strict, and drilled into her lessons on being the perfect lady. She inherited the family business which she has now maintained for 15 years.
Motivation: Revenge; and wants to open a new tavern
Ideals: Impeccable. Flaws: Selfish. Bonds: Job, Nature, Enemies. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. 2 Tanglefoot bags.
Thokk Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many brown ritualistic tattoos. He wears a fancy black suit. His hair is short and black. His fierce gray eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the west. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and an old rival family wants him found
Ideals: Pacifist, Gifted. Flaws: Mundane. Bonds: Attractive, Criminal record, Family. Occupation: Glassblower
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 50 gp. A small bag of saffron. (60 gp). Brass mug with jade inlays (400 gp). 1 Masterwork Uncommon Weapon.
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