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Advanced [show]


Carrie Teinithra, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is long and unkept. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to loving parents in a slum to the south. His childhood dream was to be a Marshal, but he was a colossal failure. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to be a marshal again

Flaws: Ugly. Bonds: Adventurer, Poor, Job, Military. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Carrie Teinithra, Male Elf Warrior 2
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp.


Social Check DCs


Norman Enfield, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown shirt with thin tan vertical stripes and green pants. He is muscular with a powerful set of arms. He wears his auburn hair up in a very large beehive style do. His eyes are a pleasant violet.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Cook. He struck the Cook job and began his own company from there.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Antagonistic, Insomniac. Bonds: Rich, Job. Occupation: Cook

Voice: German accent

Attributes [hide]

Norman Enfield, Male Human Monk 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp.


Social Check DCs


Akta Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She is bristling with hidden weapons, mostly scythes and maces. Her dark red hair is knotted and matted. Her black eyes dart from person to person.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born at the edge of vast desert. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She has money and likes to spend it; and she feels that her past leaves her morally obligated to help

Ideals: Persistence. Bonds: Attractive, Criminal record, Rich, Nature. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Akta Elusive, Female Tiefling Barbarian 3
Medium (4'7") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork manacles.


Social Check DCs


Oppah Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her sickle. With wild silver hair. Her green eyes are passionate and lively.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She works hard and plays hard.

History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Oppah Albaratie, Female Gnome Expert 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. White pearl (150 gp).


Social Check DCs


Duvamil Reese, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her whole body is exceptionally muscular. She has wavy silver hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: Eccentric and domineering, Duvamil will drive conversation. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bricklayer arts, while her mother instructed her in etiquette, music and courtly manner. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Rich, Immigrant. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Duvamil Reese, Female Gnome Rogue 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Nature +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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