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NPC Generator

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Advanced [show]


Beiro Aloro, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His silver hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was always a brilliant, if unscrupulous mind. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Beiro Aloro, Male Elf Warlock 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 40 gp.


Social Check DCs


Orsik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears brown leather gloves, a brown jacket, and tight pants. He wears his auburn hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Orsik Strakeln, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)9 (-1) 9 (-1)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Dûgza Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large black jacket. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter

Ideals: Logical, Fighting. Flaws: Insane. Bonds: Immigrant, Poor, Family. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Dûgza Nash, Male Half-Orc Warlock 1
Medium (6'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 3000 cp. Star rose quartz (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Spear On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 4'8" and wears silk and lounges about seductively. Her right leg appears badly burned and disfigured. She wears her orange fur up. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Spear On the Water, Female Tabaxi Warlock 1
Medium (4'8") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 20 gp. Golden pearl (60 gp).


Social Check DCs


Decarabia Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears an entirely black suit with brown socks and a vest with buckled shoes. Her black hair is heavily combed to the right. Her eyes are gold and catlike.

Personality: She likes to make people angry or surprised. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised in a plains tribe. Decarabia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and sabotage a competitor

Flaws: Antagonistic. Bonds: Rich, Nature, Criminal record, Job. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Decarabia Ignominy, Female Tiefling Barbarian 3
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 13000 cp. Rock crystal (80 gp). 1 Silk rope.


Social Check DCs

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