Zook Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a tight fitting blue shirt and pants. His hair is short and brown. His eyes are violet and he is always smoking a pipe.
Personality: Zook wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.
History: Born in the north his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zook grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zook. He left for the north, certain he would find work there.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Disciplined. Bonds: Immigrant, Poor, Criminal record. Occupation: Ploughman
Voice: Spanish accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Olunt Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his auburn hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Olunt was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Ermina Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears suspenders and yellow workpants. Her shirt is white, and she wears a heavy yellow leather apron most of the time and is in decent physical shape. Her hair is blonde and curly. She has brown eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Ermina is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At some point she was captured by brigands and was tortured. After several years of this she finally managed to escape. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their daughter. She worked as a Stableman, and she later adopted a second daughter.
Motivation: She is compelled to act according to her religious beliefs; and revenge
Ideals: Disciplined. Bonds: Family, Slave, Enemies, Religious. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Goblin, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp. Star rose quartz (70 gp). Smoky quartz (70 gp). Alexandrite (700 gp).
Ralf Blyth, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in a clean grey cloak covering his clean studded leather. He has styled his chestnut hair well, parting it to the right. His face is scarred and worn.
Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Soapmaker in town.
History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Disease, Insane. Bonds: Job. Occupation: Soapmaker
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 40 pp.
Shivering Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of scimitars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His long red fur is drawn into a two foot long braid. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His tongue was cut out and he uses sign language. He cannot resist a sob story and will often dote over anyone who has one.
History: Shivering lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and to reunite with his absent father
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Family, Immigrant. Occupation: Herbalist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
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