Murgen Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She sports white clothing, slightly heavier than average wear. She has slicked back silver hair. She wears an eyepatch.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She has a small toy that she constantly fidgets with.
History: Murgen was born the youngest of three triplets. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Murgen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Murgen. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Doesn't want to be a Actor and was forced into it by her family; and wants to raise her children well
Flaws: Ugly, Racist, Addict. Bonds: Family, Criminal record. Occupation: Actor
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 pp. Deep green spinel (70 gp).
Mastema Sarcasm, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a green shirt with thin brown vertical stripes and blue pants. Her dark red hair is slicked back into a classic pompadour. Her ears are large.
Personality: She is very quiet and rarely speaks above a whisper. As long as the job gets done she does not care how it got done.
History: A powerful wizard made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Professionalism. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Shoemaker
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 140 gp.
Isabella Tindall, Female Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she is generally shirtless and showing off her tattooed chest. Her white hair is thinning but still full. She is very pretty but has cold, dead eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She invites people to come help in her community garden.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help
Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Attractive, Military, Criminal record. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 200 sp. 1 Bullseye lantern.
Rangrim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears grey cloth garments or leather armor. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are amber.
Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Rangrim lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Actor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To settle down with his crush; and he would like to get married and retire
Ideals: Extrovert. Flaws: Insane. Bonds: Family, Adventurer, Has a crush. Occupation: Jeweler
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Terran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp.
Therlin Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She keeps her black hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She snorts whenever she laughs or is feeling confident. She is a logical person and will generally grow upset if things defy logic and science.
History: Therlin lived on a farm with her mother, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's attracted to the PC; and her relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Ugly. Bonds: Family, Has a crush. Occupation: Fisher
Voice: Scandinavian accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 19 (+4) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 90 gp.
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