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NPC Generator

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Advanced [show]


Euphemia Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in a clean red cloak covering her clean studded leather. She sports golden long hair. She wears a mask on her face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Euphemia was raised in a hard working conservative environment. Her childhood dream was to be a Herbalist, but she was a colossal failure. She inherited the family business which she has now maintained for 15 years.

Motivation: She'd like to take her coworkers down a peg; and she has a crush on the local herbalist

Ideals: Philantrophist. Bonds: Poor, Job, Has a crush. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Euphemia Quickstep, Female Halfling Barbarian 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)13 (+1) 18 (+4)13 (+1)
Skills Medicine +6, Persuasion +3
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Fargas Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of strength on his torso. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Ruler profession.

History: When he was but 8 years old his parents immigrated from the west. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fargas took refuge in the large cave and found the beat up club and armor he uses now. He has achieved small success as a Doctor.

Motivation: Sabotage a competitor.

Flaws: Shy. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Fargas Kettlewhistle, Male Halfling Expert 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 1 Bullseye lantern.


Social Check DCs


Avice Andreantti, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a yellow costume with the symbols of the sun god on her torso. Her silver hair is well kept. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She dislikes all the random violence that takes place in the west. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Avice and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and a strong sense of loyalty to half-elven people

Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Avice Andreantti, Female Half-Elf Paladin 3
Medium (5'1") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 9000 cp. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Anselm Browning, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His red hair is cut short with large spiked bangs in the front. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His arcane abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Philantrophist, Gifted. Bonds: Attractive, Military. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Anselm Browning, Male Human Druid 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp.


Social Check DCs


Krimmon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is chestnut and very short. His eyes are hazel and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Bounty Hunter.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Krimmon Tealeaf, Male Halfling Expert 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Nature +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp. Deep green spinel (160 gp). 1 Masterwork Artisan’s tools.


Social Check DCs

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