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NPC Generator

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Advanced [show]


Arnold Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. His red hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is witty, but his monotone delivery comes off as unnerving A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of a Assassin, who enjoyed hunting, Arnold was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Joker. Bonds: Poor, Attractive, Nature, Immigrant. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arnold Selevarun, Male Half-Elf Sorcerer 3
Medium (5'4") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Nalaed Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is typically in her Animal Trainer uniform. She wears a top hat to cover her moderate length black hair. She is very pretty but has cold, dead eyes.

Personality: She is overprotective of those who hire her services. Around other people she will do her best to conceal her emotions and appear jolly.

History: When she was but 4 years old her parents immigrated from the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Animal Trainer like her mother before her.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Flaws: Shy. Bonds: Job, Attractive, Guardian, Immigrant. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Nalaed Steelfist, Female Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 8000 cp.


Social Check DCs


Susannah Barton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a grey and brown handkerchief worn on her right side. Her skin is fair and her fingers are delicate and long. She is bald on top and has large red tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and a deep hatred of giants

Ideals: Joker, Athletic. Flaws: Ugly. Bonds: Enemies, Immigrant, Mentor. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Susannah Barton, Female Human Rogue 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp.


Social Check DCs


Kody Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His job bores him to no end. He has decided to make it more interesting.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Bonds: Attractive, Adventurer, Criminal record, Mentor, Military. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Kody Melancon, Male Half-Elf Monk 2
Medium (5'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)13 (+1) 10 (+0)17 (+3)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs


Glim Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright blue suits and hats. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown.

Personality: He dislikes all the random violence that takes place in the south. As long as the job gets done he does not care how it got done.

History: Born in the south to a Ploughman, Glim learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Pacifist, Professionalism. Bonds: Job, Criminal record, Adventurer. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Glim Scheppen, Male Gnome Sorcerer 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 210 gp.


Social Check DCs

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