Pog Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Map Maker. He is bristling with hidden weapons, mostly glaives and pickaxes. He has wavy blonde hair. His green eyes are passionate and lively.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is a bit of a kleptomaniac
Flaws: Shy. Bonds: Criminal record, Rich, In love, Job, Adventurer. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 4000 cp.
Fulbar Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is wearing a long, white cloak. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Bather for hire.
Motivation: To protect his home; and sabotage a competitor
Ideals: Joker, Philantrophist. Flaws: Mundane. Bonds: Job, Guardian. Occupation: Bather
Voice: Raspy
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp.
Mishann Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. Her silver crest is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shoemaker arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Mishann was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Mishann's father didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her brother's freedom.
Motivation: She seems to be bored by most things; and to unite with her brother
Ideals: Joker, Justice. Flaws: Antagonistic, Mundane. Bonds: Rich, Family. Occupation: Shoemaker
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 2000 cp. 1 Masterwork Common Melee.
Barendd Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely brown suit with green socks and a vest with buckled shoes. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are violet and catlike.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.
History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Persistence, Fighting. Bonds: Enemies, Adventurer, Poor. Occupation: Detective
Voice: Loud with bravado
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Lerissa Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her purple hair is knotted and matted. She has white eyes.
Personality: She snorts whenever she laughs or is feeling confident. Further she is a bit of a stoner and is frequently out of it.
History: She comes from a rich eastern family. Her arcane abilities were realized during a raid on her village. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and she is greedy
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 70 gp.
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