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Advanced [show]


Darrak Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear brown pants and tee shirts. He has a very tight haircut. His eyes are amber and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Darrak hails from a village terrorized by goblins. After coming to the age of reason, Darrak took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his poetry dream.

Motivation: Regain custody of his son.

Ideals: Artistic, Gifted. Bonds: Family, Enemies. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Darrak Orcfoe, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 9 (-1)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Trey Gentry, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a simple brown robe with pastel stripes complete with hood. He wears a feathered hat to cover his moderate length auburn hair. His eyes are likewise green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north to a Spy, Trey learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Opinionated. Bonds: Job, Military. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Gentry, Male Human Warrior 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Athletics +2, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Eloise Shelly, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears professional attire. She has moderate length brown hair. She has gleaming, smiling hazel eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born several months after her father was called into army service. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Military, Criminal record. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Eloise Shelly, Female Human Monk 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Anbera Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a grey and brown handkerchief worn on her right side. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her brown hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: She has always had a great fascination with Gnomish culture. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was a soldier and died while she was still young. Anbera was left her mother's suit of armor and trained in its use and care. She struck the Sculptor job and began her own company from there.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Gifted, Athletic. Flaws: Ugly, Racist. Bonds: Military, Job. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Anbera Rakankrak, Female Dwarf Cleric 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 pp. 1 Everburning torch.


Social Check DCs


Vanchu Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a white collared shirt and pastel skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her hair is long and chestnut with streaks of blonde, and is pulled back with small white clips. Her violet eyes are passionate and lively.

Personality: She is almost excessively polite to everyone, even when angry. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.

Motivation: She's looking for her big break; and she has a rivalry with the church that dominates her actions

Ideals: Entrepeneur. Flaws: Shy, Ugly. Bonds: Adventurer, Religious. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Vanchu Marlee, Female Half-Orc Sorcerer 2
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1800 sp.


Social Check DCs

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