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Advanced [show]


Kelter Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears very tight pants and wife beaters, though occasionally he sports a white coat. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Kelter was born in the south. At a young age he loved to build and create. Kelter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Fighting, Persistence. Flaws: Antagonistic. Bonds: Nature. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Kelter Tealeaf, Male Halfling Commoner 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)15 (+2) 13 (+1)17 (+3)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1 Healer’s kit.


Social Check DCs


Riswynn Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black hair, when down, is lengthy. She wears large thick round spectacles.

Personality: Riswynn speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Riswynn has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Riswynn Glanhig, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Religion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 210 gp.


Social Check DCs


Akra Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses like a well dressed Fletcher does. She has a slight overbite and is overall scrawny. Her brass crest is drawn into a tight pony tail with a clover scrunchie. Her red unseeing eyes seem to look past you.

Personality: She is almost excessively polite to everyone, even when angry. She is lazy and tries to find solutions quickly.

History: She got into the Fletcher business at a young age. She helped her mother out around the business and became quite the natural. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and she is compelled to act according to her religious beliefs

Flaws: Disease, Shy, Lazy. Bonds: Job, Religious. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Akra Kimbatuul, Female Dragonborn Warrior 2
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Trail Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a pastel suit, blue shirt, and pastel tie. She carries with her a set of swords, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her Stetson hat is riddled with cuts and holes. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is an amazing painter.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Trail Of Ebony, Female Tabaxi Paladin 1
Medium (4'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)10 (+0) 14 (+2)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Azza Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears professional attire. Her dark red hair is drawn into a tight pony tail with a cross scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She will rave to anyone who will listen. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azza fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against giants.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Enemies, Religious. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Azza Mercy, Female Tiefling Commoner 2
Medium (4'10") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 800 sp. 1 Half-Plate.


Social Check DCs

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