Alberich Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With a patchy golden beard and wild golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, he is a well trained Tanner. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his father was called into army service. When Alberich reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Tanner like his father before him.
Motivation: He has money and likes to spend it.
Flaws: Insane. Bonds: Rich, Job, Slave, Military. Occupation: Tanner
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 120 pp. 1 Chain shirt.
Vani Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is an epitome of beauty. Her moppish chestnut hair is in a traditional bowl cut. She has a dull look in her gray eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Gifted from a young age, Vani studied abroad. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Attractive, Debt. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. 1 Masterwork Common Melee.
Beloril Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin green vertical stripes and yellow pants. He carries a battered sickle and tarnished club as well. His hair is always cut to a buzz. His eyes are a pleasant violet.
Personality: Calm and collected, he is a well trained Dyer. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by goblins. Beloril was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Job, Enemies. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 3000 cp. Onyx (60 gp).
Kelter Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is knotted and matted. He wears a mask on his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of northern immigrants he idolized his father. Kelter was born on a far northern forest where he grew up under the tutelage of his father, an expert Cartwright. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Many brigands want him driven away; and to reunite with his old friends
Ideals: Optimist. Bonds: Slave, Immigrant, Adventurer, Enemies. Occupation: Cartwright
Voice: Boston accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 130 gp. Pink pearl (100 gp).
Suhnae Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He carries a battered axe and tarnished greataxe as well. He wears his brown hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the south to a Courier, Suhnae learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has worked as a Courier like his father before him.
Motivation: Wants to open a new tavern; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Philantrophist. Bonds: Job. Occupation: Courier
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 gp.
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