Duvamil Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. With wild brown hair. Her eyes are green and catlike.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She works hard and plays hard.
History: The child of southern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets.
Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Immigrant, Guardian. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Abyssal, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 400 sp.
Lilith Conviction, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing colorful clothing, dressed as a Shoemaker. Her chestnut hair is still thick. Her eyes are a pleasant red.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born into a rich family. When Lilith reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Sabotage a competitor; and she is greedy
Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich, Military, Job. Occupation: Shoemaker
Voice: French accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Aquan, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Radomir Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His black hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Radomir was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Radomir took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He has drifted from career to career and currently works as a Locksmith.
Motivation: He would like to get married and retire; and wants a kiss
Ideals: Artistic. Bonds: Guardian, Job, Nature, Has a crush. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Ignan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Vrondiss Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long bronze crest is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: Always inclined to offer people food he seems plenty friendly. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born several months after his mother was called into army service. His arcane abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Gifted. Bonds: Attractive, Military, Enemies. Occupation: Interpreter
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Umpen Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He is bristling with hidden weapons, mostly shortbows and spears. He has wavy red hair. He has hazel eyes and a tan hat with a green feather.
Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a Mayor, his mother struggled to pay the bills. He moved out south to avoid the crime he committed. He inherited the family business which he has now maintained for 6 years.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Criminal record, Job, Poor. Occupation: Gardener
Voice: Thin and wheezing
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Jet (100 gp). 1 Masterwork Heavy wooden shield.
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