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NPC Generator

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Alice Lindsay, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a grey vest and prefers violet and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has slicked back white hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She misses her home and complains about the freezing weather, even in summer.

History: She was born into a rich family. From there she went from mercenary job to mercenary job. She moves from town to town, unable to find a place to settle.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is her passion

Flaws: Ugly, Shy. Bonds: Immigrant, Rich, Adventurer. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

Alice Lindsay, Female Human Paladin 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp.


Social Check DCs


Sethrekar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. He has moderate length copper crest. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Depressed, Antagonistic. Bonds: Rich. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Sethrekar Ophinshtalajiir, Male Dragonborn Adept 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 320 gp.


Social Check DCs


Barakas Rage, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Butcher, and is pretty ugly. He keeps his black hair in a pixie cut. His white eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the west

Ideals: Joker, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Barakas Rage, Male Tiefling Expert 2
Medium (6'5") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)18 (+4)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Joser Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. Recently he has begun working with bootleggers and crooks.

Motivation: He doesn't get along with people that don't share his tastes; and seeks redemption

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Joser Tealeaf, Male Halfling Aristocrat 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Sylvan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 40 pp.


Social Check DCs


Fargrim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of greatswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. Fargrim was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Mason. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Ugly, Addict. Bonds: Slave, Immigrant. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Fargrim Deepdelver, Male Dwarf Warrior 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp. Brass mug with jade inlays (300 gp).


Social Check DCs

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