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Advanced [show]


Kilvar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. He has gleaming, smiling violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born into a rich family. Kilvar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting, Athletic, Joker. Bonds: Adventurer, Rich. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Kilvar Daerdahk, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)9 (-1) 17 (+3)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 pp.


Social Check DCs


Myria Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. Her black hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Myria will drive conversation. Animals are drawn to her, and she is able to talk to them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to work out more often.

Ideals: Extrovert, Gifted, Athletic. Flaws: Ugly. Bonds: Rich. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Myria Sunmeadow, Female Halfling Sorcerer 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +6, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs


Alain Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'9", this woman wears tight fitting clothing which further accentuates her frame. She sports red long hair. She has gleaming, smiling blue eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is obsessed with a lost civilization.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has recently gotten a pet goose that steals things from people.

Motivation: She desires power and/or immortality; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Fearful. Bonds: Attractive, Criminal record, Adventurer. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Alain Elderberry, Female Halfling Sorcerer 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Chenna Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears red leather gloves, a red jacket, and tight pants. Her whole body is exceptionally muscular. She wears a colorful flower in her blonde hair. Her eyes are gray and she is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved out west to avoid the crime she committed. She hasn't been sleeping well lately.

Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day

Ideals: Logical. Flaws: Insomniac. Bonds: Immigrant, Attractive, Criminal record. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Chenna Silvereyes, Female Halfling Adept 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Crampernap Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan coat over a black low-cut shirt, and a broad hat upon his head. With a patchy brown beard and wild brown hair. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.

History: Gifted from a young age, Crampernap studied abroad. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: To pay off his debts; and he's looking for his big break

Ideals: Disciplined, Professionalism, Gifted. Bonds: Adventurer, Debt. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Crampernap Tarkelby, Male Gnome Cleric 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Brown-green garnet (70 gp).


Social Check DCs

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