Tricking Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a brown costume with the symbols of the sun god on her torso, and is pretty ugly. Her black fur is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She likes to make people angry or surprised. She invites people to come help in her community garden.
History: When she was but 6 years old her parents immigrated from the north. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp. 4 Antitoxin.
Ishgha Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. His golden hair has been sun bleached extensively. This amber eyed southerner is not easily forgotten.
Personality: Ishgha is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a necromancer, Ishgha was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Barkeep, but he was a colossal failure. He's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Extrovert. Flaws: Selfish. Bonds: Mentor, Job. Occupation: Bookbinder
Voice: Hollow voice
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Beast Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is portly but not overly obese. His yellow fur is heavily combed to the right. His green eyes dart from person to person.
Personality: Beast is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Ideals: Extrovert. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Dagger In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a pastel shirt with thin white vertical stripes and grey pants, he is not a threatening figure. His orange fur is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Dragonborn culture. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Dagger was born the youngest of three triplets. A gifted student he started as a Slave Trader, but he got bored and became a Mercenary. He has worked as a Mercenary like his father before him.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mercenary responsibilities is difficult
Flaws: Ugly, Racist, Fearful. Bonds: Family, Job. Occupation: Mercenary
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 2 Alchemist’s fire.
Valanthe Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is typically in her Banker uniform. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She has a tattooed face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born at the edge of vast desert. A few years later when the north was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Entrepeneur. Flaws: Terse. Bonds: Job, Nature, Immigrant. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 6000 cp.
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