Nithther Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. His rusty crest is heavily combed to the right. His red eyes are passionate and lively.
Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Nithther and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him; and an old rival family wants him found
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Bounty Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 sp.
Nimble In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man dresses well, typically a more casual-formal manner. His long white fur is drawn into a two foot long braid. He has gleaming, smiling amber eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.
History: He was born to loving parents in a slum to the west. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Crown-heir.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Bonds: Attractive, Poor, Job, Has a crush, Nature. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 18 (+4) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Draconic, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Malachite (15 gp). 1 Banded mail. 1 Half-Plate. 1 Darkwood Shield.
Zaffrab Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many grey ritualistic tattoos. He is renowned for his bright blue suits and hats. His golden hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the north to a Armorer, Zaffrab learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and expand his business
Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Armorer
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Amnon Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a robe, a symbol of magic around his neck, and a sword on his belt. His red hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with painting.
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Amnon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Marry his sister to traveling adventurers; and he is wracked by social anxiety
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Military. Occupation: Actor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1900 sp.
Sapply Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. He has styled his blonde hair well, parting it to the right. He is baby faced.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Sapply reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sapply fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Depressed, Antagonistic. Bonds: Religious, Military. Occupation: Bounty Hunter
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
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