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NPC Generator

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Advanced [show]


Mordai Glory, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears rags and sports a simple walking cane. His blue hair is smooth and relatively long. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: The child of southern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Mordai was left his mother's suit of armor and trained in its use and care. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new beggar responsibilities is difficult

Flaws: Sensitive. Bonds: Poor, Adventurer, Immigrant, Military, Job. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Mordai Glory, Male Tiefling Rogue 1
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp.


Social Check DCs


Naill Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them, and carries spears. His brown hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.

History: His father raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and a rival would like him out of the picture

Ideals: Fighting, Philantrophist. Bonds: Nature, Criminal record, Slave. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Naill Ethanasath, Male Elf Fighter 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 10 (+0)16 (+3) 12 (+1)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnome, Giant, Auran
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5

Possessions: 2000 cp.


Social Check DCs


Anthony Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a very tight haircut. His gray eyes peer out from beneath his Stetson brown hat.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Sculptor. He now owns his own business.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and further expansion of business

Ideals: Logical. Flaws: Antagonistic. Bonds: Job. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Anthony Thackeray, Male Human Cleric 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Morana Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears rags and sports a simple walking cane. Her hair is long and blonde with streaks of golden, and is pulled back with small brown clips. Her eyes are likewise violet.

Personality: She likes to make people angry or surprised. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: The child of eastern immigrants she idolized her father. When money was particularly tight she was walking through alleys when she overheard a Layabout hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Regain custody of her son; and marry her brother to traveling adventurers

Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Family. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Morana Holderhek, Female Dwarf Cleric 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4000 cp.


Social Check DCs


Sarah Home, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. She wears a colorful flower in her blonde hair. Her gray eyes are passionate and lively.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not trust anyone and sleeps with one eye open.

History: She comes from a rich eastern family. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Rich, Attractive. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sarah Home, Female Human Aristocrat 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp. Red garnet (140 gp).


Social Check DCs

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