Windy Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple pastel robe with green stripes complete with hood. His gray fur is lengthy. His face is scarred and worn.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south to a Barkeep, Windy learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Flaws: Ugly. Bonds: Enemies, Adventurer, Job, Rich. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Orryn Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears tan painted combat armor at almost all times. He is bald on top and has large chestnut tufts of hair around his ears. His green eyes have a joyful gleam in them most of the time.
Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.
History: Orryn was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and expand his business
Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Bookbinder
Voice: Relaxed voice
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 15
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Cory Royston, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and tan robe with the hood down. His skin is fair and his fingers are delicate and long. His black hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants a kiss; and regain custody of his son
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Family, Has a crush. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 100 gp. Jasper (80 gp).
Dalgal Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'0" and wears many layers of old clothing at all times. His right hand appears badly burned and disfigured. His blonde hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. After a long history of fighting, Dalgal and his spouse have recently divorced.
Motivation: Half-Elven compassion.
Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Slave. Occupation: Miner
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nicholas Reed, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a grey costume with the symbols of the four houses of cards on his torso. He has no hair. His eyes are green and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Nature, Immigrant. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 600 sp.
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