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Frug Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light blue in addition to tight pants. He wears a colorful flower in his white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his absent mother; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frug Murnig, Male Gnome Warlock 3
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)9 (-1) 13 (+1)10 (+0)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trail In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern woman wears light armors faded through time and improper care. She keeps her red fur in a flapper bob. This copper eyed southerner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Trail was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She left for the south, certain she would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Bonds: Immigrant, Poor. Occupation: Tailor

Voice: American accent

Attributes [hide]

Trail In the Wind, Female Tabaxi Paladin 1
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp.


Social Check DCs


Delg Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His hair is black and curly. His amber eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: Delg was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Servant

Voice: American accent

Attributes [hide]

Delg Eversharp, Male Dwarf Paladin 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Daar Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right arm. She is wearing the road beaten gear of a warrior. Her long copper crest is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Daar has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her religion dominates her actions; and she feels kind of lost in life

Ideals: Fighting, Joker. Flaws: Depressed, Disease. Bonds: Religious. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Daar Orexijandilin, Female Dragonborn Aristocrat 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 3000 cp. Rhodochrosite (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Irann Galanodel, Female Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this western woman wears skinny pants and wears a blue and brown robe with the hood down. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. Her blue unseeing eyes seem to look past you.

Personality: She is calm most of the time but flees social interaction. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west her family was never financially stable. Cursed with vampirism at a very young age, Irann has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Disease, Shy. Bonds: Poor. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Irann Galanodel, Female Elf Aristocrat 1
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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