Reynard Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a yellow shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a barkeep and was forced into it by his family
Ideals: Disciplined, Gifted. Flaws: Insane, Forgetful. Bonds: Poor. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 5000 cp. Freshwater pearl (13 gp).
Igden Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Fighting, Athletic, Gifted. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Tiger eye turquoise (7 gp). 1 Superior lock.
Delg Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. He has brown hair. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Delg grew up listening to his father's many stories. A gifted student he started as a Herbalist, but he got bored and became a Fletcher. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Gennal Plemens, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. He wears a Stetson hat to hide his balding. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born several months after his father was called into army service. He moved out south to avoid the crime he committed. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Philantrophist, Extrovert. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Tailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Coral (90 gp).
Edge Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear brown pants and tee shirts. His black fur is slicked back into a classic pompadour. His eyes are green and he is always smoking a pipe.
Personality: He has always had a great fascination with Tiefling culture. He is lazy and tries to find solutions quickly.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has worked as a Laborer like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found
Ideals: Entrepeneur. Flaws: Racist, Lazy. Bonds: Job, Family. Occupation: Laborer
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Giant, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
