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Advanced [show]


Crampernap Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his auburn hair to look like a famous performer. He wears an eyepatch.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Slave Trader, his mother struggled to pay the bills. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Crampernap Horcusporcus, Male Gnome Barbarian 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. 1 Everburning torch.


Social Check DCs


Kilvar Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown Stetson hat and brown clothes, and carries bastard swords. He has done his best to style his silver hair to look like a famous performer. He has gray eyes and a brown hat with a pastel feather.

Personality: He has always had a great fascination with Human culture. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Kilvar lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Slave Trader, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted druidic powers by his dying sister.

Motivation: He has comitted a past crime that haunts him to this day; and his relatives are trying to arrange a marriage

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Family, Criminal record. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Kilvar Trueblood, Male Dwarf Monk 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp. 1 Breastplate.


Social Check DCs


Gorbundus Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a black and brown robe with the hood down. His black crest is braided into rings. His fierce red eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gorbundus grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gorbundus. Recently he has begun working with bootleggers and crooks.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Antagonistic, Mundane, Greedy. Bonds: Criminal record. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gorbundus Jerynomonis, Male Dragonborn Wizard 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Athletics +6, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 pp. 1 Everburning torch.


Social Check DCs


Art Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his shortbow. He keeps his white fur in a flapper bob. His eyes, though not visible through his cowl, are hazel.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Art lived on a farm with his father, near the main road leading to a nearby town. Through the years after Art was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Art's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Slave Trader, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Antagonistic. Bonds: Attractive, Guardian, Family. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Art Treat, Male Tabaxi Fighter 1
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)15 (+2) 15 (+2)18 (+4)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 160 gp.


Social Check DCs


Jillian Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: This woman is dressed in a clean white cloak covering her clean studded leather, and sports empty pouches on her belt. Her hair, while still mostly chestnut, has prominent grey streaks. She has several tiny emerald earrings on each ear.

Personality: Cocky and sure of herself, she believes she is the best Navigator born in the past three hundred years. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born several months after her father was called into army service. A gifted student she started as a Farmer, but she got bored and became a Navigator. She has taken up work as a Navigator and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She loathes her own lifestyle; and sabotage a competitor

Flaws: PTSD, Depressed. Bonds: Rich, Job, Military. Occupation: Navigator

Voice: German accent

Attributes [hide]

Jillian Wiseacre, Female Halfling Expert 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Terran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. 1 Everburning torch.


Social Check DCs

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