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Advanced [show]


Tomph Acton, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor, and carries quarterstaffs. Her blonde hair has been sun bleached extensively. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born a particularly ugly child, much to the horror of her parents. After coming to the age of reason, Tomph took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She inherited the family business which she has now maintained for 2 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Antagonistic, Ugly. Bonds: Job. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Tomph Acton, Female Half-Orc Sorcerer 2
Medium (5'5") Half-Orc, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)7 (-2) 15 (+2)12 (+1)
Skills Investigation +0, Stealth +6
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Boddynock Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Boddynock Fapplestamp, Male Gnome Warlock 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp.


Social Check DCs


Darrak Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His moppish blonde hair is in a traditional bowl cut. His green eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Darrak was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Persistence. Flaws: Disease. Bonds: Rich, Family. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Darrak Foamtankard, Male Dwarf Aristocrat 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 20 (+5)9 (-1) 11 (+0)8 (-1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Irann Amastacia, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. She wears crescent spectacles with a black brim.

Personality: She acts crazy and hedonistic. Energy wise she seems alert and responsive.

History: Born to a Locksmith, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Irann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Professionalism. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Irann Amastacia, Female Elf Commoner 1
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 13 (+1)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Armara Fate, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is constantly adorned with expensive silk clothing, often dyed in bright green and pastel, and wears rings and necklaces with large, colorful gems. Her chestnut hair is kept up in a ponytail inside a deerstalker hat. Her eyes are likewise white. Her teeth are yellowed and unaligned.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses divination through singing.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Armara took refuge in the ruined castle and found the beat up kukri and armor she uses now. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and she has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record, Nature. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Armara Fate, Female Tiefling Monk 3
Medium (6'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1000 sp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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