Neega Reed, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her golden hair is knotted and matted. She tend to wears goggles to shield her eyes.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Neega took refuge in the ruined castle and found the beat up shortspear and armor she uses now. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it.
Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Rich, Nature. Occupation: Armorer
Voice: German accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 290 gp.
Frug Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His golden hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Flaws: Insomniac, Depressed, Hedonist, Disease. Bonds: Rich. Occupation: Roofer
Voice: Spanish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Jak Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. He keeps his golden hair in a flapper bob. His eyes are brown and he is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jak took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and a deep hatred of illithids
Flaws: Insomniac. Bonds: Adventurer, Attractive, Enemies, Nature. Occupation: Carpenter
Voice: Pirate accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Theobald Hayes, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and carries tridents. He has no hair. His gray eyes lackadaisically let the world flow into them.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: When he was but 6 years old his parents immigrated from the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp.
Donella Turen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a blue cloak and cross-gartered tan stockings. Her silver hair is cut short. Her amber eyes are passionate and lively.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A true patriot, Donella would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She has chosen to use the inheritance that was left to her frivolously. She left for the west, certain she would find work there.
Motivation: To unite with her brother; and doesn't want to be a detective and was forced into it by her family
Flaws: Depressed. Bonds: Military, Immigrant, Rich, Family. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 19 (+4) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. Solid gold idol (600 gp). Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (700 gp).
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