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Advanced [show]


Pâsh Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black shirt with thin green vertical stripes and grey pants. His chestnut hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school to support his sick mother, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and to unite with his brother

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Rich, Family. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Pâsh Alston, Male Half-Orc Barbarian 2
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 330 gp. 2 Smokesticks.


Social Check DCs


Ethereal In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her fur is short and orange. Her eyes are green.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her 13th year, her parents were killed by a drow raid, leaving Ethereal alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Marry her sister to traveling adventurers; and many drow want her driven away

Ideals: Optimist. Bonds: Attractive, Religious, Enemies, Family. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ethereal In the Wind, Female Tabaxi Ranger 1
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Athletics +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Jet (100 gp).


Social Check DCs


Purson Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. He wears his black hair down. His fierce gold eyes like to dwell on things.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He uses divination through singing.

History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Sabotage a competitor; and to be a spice merchant again

Ideals: Athletic, Gifted. Bonds: Rich, Job, Attractive. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Purson Grief, Male Tiefling Barbarian 3
Medium (6'3") Tiefling, Neutral Good (CR 3)
Armor Class 14
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Chalcedony (60 gp).


Social Check DCs


Dadalan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. His scarlet crest is drawn into a tight pony tail with a card scrunchie. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dadalan Norixius, Male Dragonborn Fighter 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Wymar Yardley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and white. His violet unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Wymar Yardley, Male Human Expert 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 10 (+0)12 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp.


Social Check DCs

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