Breena Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female wears a well pressed and immaculate suit (or dress). She is tall, broad shouldered and powerfully built. Her chestnut hair is cut short with large spiked bangs in the front. She has a tattooed face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Breena was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Expand her business; and to reunite with her absent mother
Bonds: Job, Family, Poor, Nature. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3100 sp. 1 Breastplate.
Az-Rans Soames, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears just a white suit. His hair is always cut to a buzz. His eyes are likewise green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Az-Rans was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Bellfounder. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Expand his business; and he is compelled to act according to his religious beliefs
Ideals: Justice. Bonds: Attractive, Job, Has a crush, Religious. Occupation: Bellfounder
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Sweet In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her white fur is greasy and uncared for. Her eyes are likewise blue.
Personality: Calm and collected, she is a well trained Farmer. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Sweet hails from a village terrorized by giants. She moved out east to avoid the crime she committed. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Balancing her hectic life and new Farmer responsibilities is difficult.
Flaws: Ugly, Fearful. Bonds: Job, Enemies, Criminal record. Occupation: Farmer
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. White pearl (60 gp).
Flask Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. She has dyed her greying brown fur a little too much giving a sharp brown color. Her hazel eyes dart from person to person.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She takes great joy in being the best Barrister in town.
History: Flask was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. Flask abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: Wishes to resurrect an old love; and she has passion for adventuring and risk
Flaws: Ugly. Bonds: Job, Poor, Adventurer, In love. Occupation: Barrister
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: Just what you see.
Oriff Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is renowned for her bright brown dresses and hats. Her golden hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a logical person and will generally grow upset if things defy logic and science.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Oriff reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriff fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Impeccable, Logical, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Blacksmith
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnoll, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 380 gp. 1 Masterwork Common Melee.
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