Ogg Northcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a blue scarf. His skin is fair and his fingers are delicate and long. His moppish chestnut hair is in a traditional bowl cut. His amber eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.
History: He comes from a rich southern family. He worked as a nervous Barkeep and found it very stressful. He now mingles about in high society.
Motivation: He's looking for his big break; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Professionalism. Flaws: Cynical. Bonds: Rich, Job, Adventurer. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 140 gp.
Olunt Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a large grey jacket. His hair is short and blonde. He tend to wears goggles to shield his eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born at the edge of vast mountains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Nature, Job. Occupation: Miner
Voice: Soft and mumbly
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Magnifying glass.
Helgret Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she tends to wear a grey poncho over her likewise colored trousers and shirt. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She comes from a rich eastern family. Helgret abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Servant
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 7000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Carrie Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A 4'9" southern man, he wears a tan tunic with black highlights, and long grey pants that bunch up around his shoes. His moppish auburn hair is in a traditional bowl cut. His violet eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Baker, but he was a colossal failure. He became a Barkeep soon after.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Barkeep
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 70 gp. Smoky quartz (20 gp).
Modean Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears a black cloak and cross-gartered tan stockings. His hair is silver and curly. He has white eyes and a black hat with a tan feather.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.
History: Modean hails from a village terrorized by goblins. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He seems to be bored by most things; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist. Flaws: Impulsive, Mundane. Bonds: Enemies, Immigrant. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 120 gp.
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