Drifting Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. He sports a flattop fur cut. His face is scarred and worn.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.
History: He was always a brilliant, if unscrupulous mind. His mother was a soldier and died while he was still young. Drifting was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Logical. Flaws: Ugly, Mundane, Insane. Bonds: Military. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Red spinel (140 gp). Tourmaline (140 gp). Emerald (700 gp). Coral (140 gp). 1 Hourglass.
Kilvar Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown coat over a yellow low-cut shirt, and a small hat upon his head. He wears his red hair up in a very large beehive style do. He has amber eyes and a brown hat with a yellow feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He receives visions of the future at random moments
History: Kilvar was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Masseuse.
Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and sabotage a competitor
Ideals: Impeccable, Gifted. Bonds: Job, Adventurer. Occupation: Masseuse
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Nedda Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has wavy blonde hair. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Nedda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is an amazing painter.
History: When she was but 8 years old her parents immigrated from the west. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Ideals: Artistic, Gifted. Bonds: Immigrant, Enemies, Has a crush. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. Brown-green garnet (120 gp).
Zepar Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and dresses in black turtlenecks beneath a blue coat with black slacks. His dark red hair is lengthy and is close to two feet long. His black eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Barber business at a young age. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zepar took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has achieved small success as a Barber.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 10 pp.
Ishte Idea, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a feathered hat to cover her moderate length purple hair. She wears a mask on her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a font of random trivia from the lore and stories she has discovered
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She struck it rich when she found rare goods in large quantities. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A deep hatred of gnolls; and she has money and likes to spend it
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Rich, Religious, Enemies. Occupation: Miner
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Star rose quartz (30 gp). Amber (110 gp).
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