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NPC Generator

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Advanced [show]


Lorilla Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a penchant for wearing a ring with an oversized amber on her left hand. Her chestnut hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Priest arts, while her father instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better village for her children.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.

Ideals: Impeccable. Flaws: Insane, Terse. Bonds: Rich, Adventurer. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Lorilla Raulnor, Female Gnome Ranger 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 290 gp. 1 Breastplate.


Social Check DCs


Berrian Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. He has a chestnut handlebar mustache and slicked back chestnut hair. His gray eyes dart from person to person.

Personality: He has always had a great fascination with Half-Elven culture. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Berrian took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Nature, Adventurer, Family. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Berrian Crosis, Male Half-Elf Aristocrat 3
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)18 (+4) 12 (+1)12 (+1)
Skills Athletics +5, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Abyssal, Infernal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +6

Possessions: 1800 sp. 1 Smokesticks.


Social Check DCs


Hoshgrish Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His feathered hat is riddled with cuts and holes. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Animal Trainer and found it very stressful. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Slave, Military, Job. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Hoshgrish Reed, Male Half-Orc Rogue 2
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Roger Acton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Hunter. He has moderate length silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Hunter. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Roger Acton, Male Human Paladin 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 17 (+3)16 (+3)
Skills Medicine +5, Performance +5
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 sp. 2 Alchemist’s fire.


Social Check DCs


Nurkara Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a well pressed and immaculate suit (or dress) and is in decent physical shape. With bright brown hair. She has several tiny jet earrings on each ear.

Personality: She is happy with her job as a Bellfounder. She turns her eye from what people do, preferring to live and let live. As long as the job gets done she does not care how it got done.

History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nurkara took refuge in the large cave and found the beat up rapier and armor she uses now. She inherited the family business which she has now maintained for 11 years.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Professionalism. Bonds: Rich, Job, Mentor, Nature. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nurkara Rubyeye, Female Dwarf Warlock 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Celestial, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 700 sp.


Social Check DCs

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