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NPC Generator

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Advanced [show]


Osah Reverence, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear green tank tops with pastel skirt. She has no hair. She tend to wears goggles to shield her eyes.

Personality: She is happy with her job as a Miller. She turns her eye from what people do, preferring to live and let live. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in a small mountains village. Like her mother and her brother before her, after school she went straight into learning to become a Miller. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Osah Reverence, Female Tiefling Monk 2
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp. Fiery yellow corundum (400 gp). Iolite (30 gp). Moss agate (9 gp). 1 Masterwork Common Melee.


Social Check DCs


Zanna Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. She wears her black hair down. She is baby faced.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She helped her father out around the business and became quite the natural. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she's repulsed by the pc

Ideals: Artistic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zanna Raulnor, Female Gnome Wizard 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1300 sp.


Social Check DCs


Thamior Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long black hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Aggressive, abrasive, and angry, Thamior embodies much of what other species detest in the Half-Elves. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic. Bonds: Slave. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Thamior Murphy, Male Half-Elf Adept 4
Medium (5'4") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 42000 sp.


Social Check DCs


Harbek Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man very much looks the part of a Locksmith. His golden hair and beard is wavy and long. His green unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Locksmith job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Disease, Shy. Bonds: Job, Enemies. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Harbek Ironfist, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 gp.


Social Check DCs


Eberk Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears professional attire. His hair is short and black. He is baby faced.

Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Religious, Rich. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Eberk Gorunn, Male Dwarf Barbarian 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs

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